Preview of Path of Exile Season 14: The Exorcism's Seasonal Balance Changes

As we have done in previous seasons, we are making a number of adjustments to Path of Exile in order to broaden the range of possible builds and intensify the difficulty of the late game

As we have done in previous seasons, we are making a number of adjustments to Path of Exile in order to broaden the range of possible builds and intensify the difficulty of the late game. We have made changes to other sublimation in addition to the significant alterations that we have made to Elementalist, Inquisitor, and Sharp Eye. But we won't go through each one in detail today; instead, we'll explain the design concept behind how we strike a balance between them all.

 

Improved the functionality of the intriguing sublimation ability, removing the secondary feature of the trait that did not contribute significantly to its overall effect. This will bring these sublimations closer to the design philosophy of the Path of Exile 4. 0 sublimation, which will make the big point less affixed but more influential and independent of other factors. For instance, the Quartz avatar of the vigilante grants a permanent stray state as well as 15% increased resistance to spells and attack hits. In the past, it offered a variety of routes to reach the stray state, in addition to a minimal amount of damage and the ability to avoid attacks.

 

We are hoping that the sublimation talents you select will provide more flexible benefits, as opposed to cheap poe orbs the standard kinds of bonuses, in order to strike a balance between the characteristics of the larger talents. For instance, the passive ability Master of Iron now grants an additional piercing attack, but the chance that the attack will pierce has been removed. The passive ability Inspiration now grants a higher aura effect rather than a bonus to movement speed.

 

Players are forced to reevaluate their sublimation strategies in order to achieve balance between the two gaps. Because of this, the Art of Escape talent, for example, no longer provides the affix that grants spell dodge chance if you have a shield. Additionally, the attack that is provided by Haunting and casting speed have both been reduced. Because Execution's Master Shape is too fragile, it no longer confers an affix that increases its duration; rather, it now increases the maximum number of Frenzy Charges by one.

 

Talents on the sublimation dots have been rearranged, and the layout of the sublimation talent tree has been modified, all in an effort to make the talents applicable to a wider variety of BDs. These talent points are now useful for hit Frost and Chaos BDs, while their effects on Chaos and Frost Duration Injury to the role of BD are unchanged. One example is that the previous occultist's Chaos and Frost Duration Damage stats have been changed to more Chaos and Frost damage.

 

halo genre
Many players are continually working to improve their BDs thanks to the introduction of new mechanisms, which has led to a significant increase in the power level of characters that make use of multiple halo effects.It is a type of writing that includes both offensive and defensive elements.These BDs are significantly stronger than what we are willing to accept.The introduction of special quality skill gems made this already difficult problem even more difficult to solve.Consequently, we made a significant adjustment to this:.

 

The supplementary benefits accrued from using aura skill gems of special quality have seen a significant reduction in their potency. Our opinion is that despite this, it is still very tempting, particularly in solo play, due to the fact that the quality of normal gems is typically not very useful. If in the future there is a change in how the quality effect of normal aura gems works, we are going to have to consider reverting this change.

 

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The non-curse and curse effects of small cluster jewels have each been lowered to 3% from their previous values of 6% and 5% respectively. The presence of cluster jewels significantly lessens the rarity of these talent effects, despite the fact that reaching them on the talent tree requires a significant amount of time and money investment. Following the implementation of this change, utilizing multiple clusters poe currency will result in lower efficiency compared to talent trees. At the same time, we have increased the size of the talent that is granted by cluster jewels, and the aura effect that is granted by composure and being able to distinguish oneself from the crowd is now excessively potent.

 

Piercing mechanism
Characters belonging to the Warcry genre have the capability to deal an unreasonable one-shot by combining their Impaler Ascendant and Call of Steel abilities, and then using Call of Steel.Impaler can no longer remove impales that have been placed within the previous four seconds, and he also can no longer impale enemies again.This will also keep the gameplay interesting, but it will prevent you from piling on a lot of damage while the boss is unable to respond to your attacks.

 

Numerous Iron Lord Dark Gold Jewels, each of which makes use of Call of Steel's BD, each provide an excessive amount of power. It used to deal 40-50% of its original damage as reflected damage, but now it only deals 20-25%. Players are now able to play the Call of Steel BD without having to bind a specific dark gold jewel thanks to this. The Quick Pierce talent group has been altered to include the Blade Sovereign talent point as a new available option for spending talent points. These talent clusters will grant you the maximum possible number of Iron Calling iron pieces, as well as the maximum possible release speed, damage, and range.

 

Creatures That Were Called Upon
Because Summoning Spirit and Golem Battle Dogs have historically been more effective than other summons and are the best mid-range BDs, we have decided to significantly weaken both of these breeds.

 

The level of monsters required to summon spirits has been lowered from level 76 to level 72 at level 20 (so that it is more comparable to the level of monsters required to summon the Servant), and the rate at which the level of monsters required to summon jewels has also been lowered after level 20. We have also modified the Tovo Spirits so that they no longer grant allies a reduction in damage, and the chance of dodging that they can grant has also been decreased. When they were first introduced, the attributes they provided went beyond the player's own capacity for defense. Additionally, the Dagger Throwing ability of the Syndicate Detective is no longer considered a spell. This change makes it possible for the ability to be supported by attack gems in addition to spell gems.

 

The damage that is dealt by Corruption and Stone Golems has been lowered, and the damage that is dealt by Corrupted Golems has been lowered even further because they are stronger than other golems. As a result of the Elementalist's Ascension, which adds a talent point that increases the damage that enemies take, the attack stat that is provided by the Golem talent has also been reduced.

 

The minion swarm talent has also been altered; the damage done by Decaying Claws and Rejuvenation has been reduced because, at higher levels, they were doing an excessive amount of damage. We have increased the damage dealt by the Guard Mage, sped up the casting of buy poe items the Spear of Blasphemy, and improved the Consecration effect that the Rope of the Eucharist has. While we did lower the damage of many skills, we did buff a large number of less popular skills to bring them more in line with the strength of other skills. In total, we did this for forty different skills. If a less-used ability is not improved, it indicates that the value cannot shift from its current state; however, this ability will be the focus of our system for making changes in the near future. 


Jerry Lancaster

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